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Nadia
Set in 1910’s Russia, play as a young girl named Nadia as she finds her home under siege from Red Army soldiers during the Russian Civil War. Due to the upheaval, Nadia experiences an awakening of her telekinetic powers, and must learn to control them in order to escape alive with her family.
I am honored to have been a part of Nadia, a project developed remotely over 20 weeks during the COVID-19 pandemic. I worked on this project as an environment and prop artist, modeling and texturing interior props and exterior natural environment assets.
Tools: All modeling was done in Autodesk Maya, textured in Photoshop and Substance Painter, and real time rendered in Unreal Engine 4.
2021.
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